Archive for November, 2011

“Let’s Meet” Conference Room Serious Game Engines Wins Brandon Hall Silver Excellence in Technology Award

Wednesday, November 16th, 2011

What is the “Let’s Meet” Conference Room Serious Games Engine?

The “Let’s Meet” Conference Room Serious Game Engine enables training developers to create an unlimited number of custom simulations for training employees to communicate effectively in meetings for any purpose they set as an objective, with any materials and situations they can imagine. It’s both flexible and intuitive to use.

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During simulation game-play, a mentor avatar is available for help at any time during the simulation.

For each element of the simulation, learners select the best communication option and receive immediate feedback on the “Effectiveness Meter,” which indicates the quality of their choice. image2.pngPlayers also see a text statement reinforcing the best practice for that situation element. We all know how important immediate feedback is!

What does the award mean?

I felt both honored and humble when we were notified in May, 2011 that the “Let’s Meet” Conference Room Serious Game Engine had won Brandon Hall’s 2010 Silver award in the Best Advance in Technology for Game or Simulation Authoring category.

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The Brandon Hall Excellence in Technology awards are based on rigorous criteria:

  • the product’s breakthrough innovation,
  • its unique features that differentiate it from competitive products,
  • its value proposition (the need it addresses or problem it solves), and
  • customer benefits.

The Sealund Teams were enthusiastic to hear that this serious games engine has been recognized for the advantages of flexibility, efficiency, and effectiveness it offers our clients and partners in producing engaging, custom games for their employees.

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