Archive for October, 2010

Serious Game Engines - Control Your Budget and Generate Revenue

Wednesday, October 6th, 2010

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Purchasers of Serious Game Engines have thought of more ways to be innovative than the engine vendors could have imagined. I’m not only talking about the creativity they’ve shown in adapting the games to their content, they are also generating revenue with their high-value content games! Here’s how it works …

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Games for Fun, Learning, and Profit

Once you own a Serious Game Engine, you own all the games you produce with it. So, beyond saving on development cost by having your employees creating serious games, you can sell those games to generate revenue for your organization.

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Serious Game Engines make development quick and easy. This allows you to focus on the instructional integrity of the content. In the end, you will have created superior training products for use within your organization and may benefit other organizations as well. Selling the games you develop can become a new revenue stream!

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The value you add can become the rewards you reap. This revenue stream could be yours.

What do you think? Please share your comments.