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	<title>Comments for Sealund's Serious Games Blog</title>
	<link>http://www.sealund.com/blog</link>
	<description>Serious Games = Serious Learning! (TM)</description>
	<pubDate>Thu, 23 May 2013 09:04:06 +0000</pubDate>
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		<title>Comment on PaRR Presentation at SALT – August 2012 by Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; Sealund Sponsors SALT – August 2012</title>
		<link>http://www.sealund.com/blog/?p=454#comment-668</link>
		<dc:creator>Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; Sealund Sponsors SALT – August 2012</dc:creator>
		<pubDate>Tue, 15 Jan 2013 15:16:42 +0000</pubDate>
		<guid>http://www.sealund.com/blog/?p=454#comment-668</guid>
		<description>[...] Blog Serious Games = Serious Learning! (TM)www.sealund.com      &#171; Feeding Children Everywhere PaRR Presentation at SALT – August 2012 [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Blog Serious Games = Serious Learning! (TM)www.sealund.com      &laquo; Feeding Children Everywhere PaRR Presentation at SALT – August 2012 [&#8230;]</p>
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		<title>Comment on The Taxonomy of Play by JOHN</title>
		<link>http://www.sealund.com/blog/?p=149#comment-495</link>
		<dc:creator>JOHN</dc:creator>
		<pubDate>Tue, 17 Jul 2012 20:37:06 +0000</pubDate>
		<guid>http://www.sealund.com/blog/?p=149#comment-495</guid>
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	</item>
	<item>
		<title>Comment on Serious Gamer Demographics 2012 by MARK</title>
		<link>http://www.sealund.com/blog/?p=408#comment-493</link>
		<dc:creator>MARK</dc:creator>
		<pubDate>Mon, 16 Jul 2012 20:33:13 +0000</pubDate>
		<guid>http://www.sealund.com/blog/?p=408#comment-493</guid>
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	</item>
	<item>
		<title>Comment on Mobile Learning on the March with Troops by Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; Defense Acquisition University: Custom Project: The Artemis Game</title>
		<link>http://www.sealund.com/blog/?p=383#comment-335</link>
		<dc:creator>Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; Defense Acquisition University: Custom Project: The Artemis Game</dc:creator>
		<pubDate>Wed, 01 Feb 2012 20:09:24 +0000</pubDate>
		<guid>http://www.sealund.com/blog/?p=383#comment-335</guid>
		<description>[...] The Department of Defense has recently implemented the custom game, the Artemis Exploration, developed by Sealund &#38; Associates in collaboration with the Defense Acquisition University, to train contract managers to evaluate contractor proposals. We’re honored to add Artemis Exploration to our growing list of custom serious games for the DOD. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] The Department of Defense has recently implemented the custom game, the Artemis Exploration, developed by Sealund &amp; Associates in collaboration with the Defense Acquisition University, to train contract managers to evaluate contractor proposals. We’re honored to add Artemis Exploration to our growing list of custom serious games for the DOD. [&#8230;]</p>
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		<title>Comment on Serious Games – What’s In It for My Organization? by Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; Defense Acquisition University: Custom Project: The Artemis Game</title>
		<link>http://www.sealund.com/blog/?p=81#comment-333</link>
		<dc:creator>Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; Defense Acquisition University: Custom Project: The Artemis Game</dc:creator>
		<pubDate>Tue, 31 Jan 2012 22:34:46 +0000</pubDate>
		<guid>http://www.sealund.com/blog/?p=81#comment-333</guid>
		<description>[...] of Defense has recently implemented the custom game, the Artemis Exploration, developed by Sealund &#38; Associates in collaboration with the Defense Acquisition University, to train contract managers to evaluate [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] of Defense has recently implemented the custom game, the Artemis Exploration, developed by Sealund &amp; Associates in collaboration with the Defense Acquisition University, to train contract managers to evaluate [&#8230;]</p>
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		<title>Comment on Financial Literacy for Young Adults by harry</title>
		<link>http://www.sealund.com/blog/?p=182#comment-238</link>
		<dc:creator>harry</dc:creator>
		<pubDate>Sat, 08 Oct 2011 02:25:06 +0000</pubDate>
		<guid>http://www.sealund.com/blog/?p=182#comment-238</guid>
		<description>&lt;strong&gt;&#60; q cite = "voice" &#62;&#60; b &#62;&#60; a href = &#60; q cite = "voice" &#62;&#60; b &#62;&#60; a href = "http://download.patriot-cccp.ru/index.php?option=com_content&#38;view=article&#38;id=58"&#62;:?&#60; / a &#62;&#60; / b &#62;&#60; / q &#62;&lt;/strong&gt;

sps :neutral:</description>
		<content:encoded><![CDATA[<p><strong>&lt; q cite = &#8220;voice&#8221; &gt;&lt; b &gt;&lt; a href = &lt; q cite = &#8220;voice&#8221; &gt;&lt; b &gt;&lt; a href = &#8220;http://download.patriot-cccp.ru/index.php?option=com_content&#38;view=article&#38;id=58&#8243;&gt;:?&lt; / a &gt;&lt; / b &gt;&lt; / q &gt;</strong></p>
<p>sps <img src='http://www.sealund.com/blog/wp-includes/images/smilies/icon_neutral.gif' alt=':neutral:' class='wp-smiley' /></p>
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		<title>Comment on mLearning: Why Mobile Learning Works Better by Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; mLearning: The Next Big Thing is Here, Now</title>
		<link>http://www.sealund.com/blog/?p=279#comment-181</link>
		<dc:creator>Sealund&#8217;s Serious Games Blog &#187; Blog Archive &#187; mLearning: The Next Big Thing is Here, Now</dc:creator>
		<pubDate>Thu, 10 Jun 2010 19:00:01 +0000</pubDate>
		<guid>http://www.sealund.com/blog/?p=279#comment-181</guid>
		<description>[...] want their employees to learn through the media they enjoy, Sealund&#8217;s mTeam is developing custom mLearning applications and introducing m-Learning versions of our existing courseware, based on our new [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] want their employees to learn through the media they enjoy, Sealund&#8217;s mTeam is developing custom mLearning applications and introducing m-Learning versions of our existing courseware, based on our new [&#8230;]</p>
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	</item>
	<item>
		<title>Comment on E-learning Economies by vorotnikova</title>
		<link>http://www.sealund.com/blog/?p=126#comment-148</link>
		<dc:creator>vorotnikova</dc:creator>
		<pubDate>Mon, 03 Aug 2009 00:39:37 +0000</pubDate>
		<guid>http://www.sealund.com/blog/?p=126#comment-148</guid>
		<description>Dear Barbara, 
I certainly share your excellent thoughts on this subject.
Now as a PhD student in Economics [I have BS in Comp. Engineering and MS in Statistics], I firstly realize that learner's bottom line often times is a key ingredient makes things "tick." Therefore, I think cash incentives/gift cards should be used very widely when it comes to attracting employees/customers to learn something new via something like your inovative "Serious Games." Secondly, there are a lot of people to whom competition could be more rewarding rewarding than a cash incentive, therefore, tiered rewarding system with a shining 1st place should be implemented in conjunction with a monetary incentive system. Thirdly, desire for recognition [drive to significance] is usualyy present in every employee, therefore, the awards should be distributed publically. In conclusion, I think every company has its own culture and they will have an intuitive view on which system can bring best results. Therefore, if those three things could be implemented in the "Serious Games," it could make the product even more successful than it already is.

Thank you very much!

Sincerely,
Ekaterina Vorotnikova

PS :) In all educating efforts we should always be weary of a situation where it is hard to understand something for the learner because his/her paycheck is dependent upon not understanding it. :) [joke]</description>
		<content:encoded><![CDATA[<p>Dear Barbara,<br />
I certainly share your excellent thoughts on this subject.<br />
Now as a PhD student in Economics [I have BS in Comp. Engineering and MS in Statistics], I firstly realize that learner&#8217;s bottom line often times is a key ingredient makes things &#8220;tick.&#8221; Therefore, I think cash incentives/gift cards should be used very widely when it comes to attracting employees/customers to learn something new via something like your inovative &#8220;Serious Games.&#8221; Secondly, there are a lot of people to whom competition could be more rewarding rewarding than a cash incentive, therefore, tiered rewarding system with a shining 1st place should be implemented in conjunction with a monetary incentive system. Thirdly, desire for recognition [drive to significance] is usualyy present in every employee, therefore, the awards should be distributed publically. In conclusion, I think every company has its own culture and they will have an intuitive view on which system can bring best results. Therefore, if those three things could be implemented in the &#8220;Serious Games,&#8221; it could make the product even more successful than it already is.</p>
<p>Thank you very much!</p>
<p>Sincerely,<br />
Ekaterina Vorotnikova</p>
<p>PS <img src='http://www.sealund.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> In all educating efforts we should always be weary of a situation where it is hard to understand something for the learner because his/her paycheck is dependent upon not understanding it. <img src='http://www.sealund.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> [joke]</p>
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	</item>
	<item>
		<title>Comment on The Impact of Serious Games on the Workplace by 3d max model</title>
		<link>http://www.sealund.com/blog/?p=109#comment-145</link>
		<dc:creator>3d max model</dc:creator>
		<pubDate>Thu, 28 May 2009 03:54:42 +0000</pubDate>
		<guid>http://www.sealund.com/blog/?p=109#comment-145</guid>
		<description>Good share. I like 3d design very much....</description>
		<content:encoded><![CDATA[<p>Good share. I like 3d design very much&#8230;.</p>
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